There is absolute brilliance in Continuity. It's something like a side scroller rolled into a tile puzzle. You control the character and, when you hit space, you control the level panels. Solid execution does this brilliant concept justice. The level design is absolutely mind boggling. Switching between modes is seamless and, once you get the hang of it, you find yourself quickly leveraging the level to do a lot of the work for you. Continuity is tons of fun to play and it definitely provides plenty of challenges at later levels.
Saturday, June 19, 2010
First post of another new blog. This one is about general gaming, probably with a focus on must-play indie titles.
For starters, I just got around to playing Loved by Alexander Ocias. It's a super quick Flash game and, to save you some time, I strongly recommend playing through it twice. For one playthrough, follow all of the instructions provided. Disobey as much as possible for the second. And try to avoid reading the comments before playing it :]